Session 01 Scene 1 Scene Setup: Birthe is walking back to the ground car she's rented after having landed the contract to hunt down the ghost assassin 'mech. Chaos: 5, I'm not going to roll to modify the first scene. --//-- Birthe walked quickly away from the building housing the interstellar comm relay where she'd just finalized the contract with Felicidad to hunt down a rogue 'mech. She pumped her fist excitedly, trying to contain her emotions. It was just so hard! She'd been working for a long time to land work as a mercenary, and this was her first contract. Her first real contract. There had been others, small security details, training, that kind of thing. But they were boring. This opportunity reeked of action! The leather seat squeaked under her as she slid into it and the groundcar's door thumped solidly closed behind her. She looked over at Roger, who took in her demeanor and enormous smile and grinned. "We got it?" he asked. ...
I feel the need, the need for speed! Not really. I feel the need to write a Solo RPG Actual Play! I want to do something in the Battletech world. I've wanted to play A Time of War for a while and while I've had a few false starts playing A Time of War solo, I believe I now have all the tools I need to play the game how I want to. The tools I plan to use are: A Time of War - The actual RPG. I'll make my character here and play the character-centric parts of the story using these rules. Total Warfare - When it's time for Mechwarrior action, I'll be using the boardgame rules to run the 'Mech combat! Xenos Rampant - There will be times when I want some squad based action. This game will fill that need perfectly. Mythic GM Emulator - My favorite GM emulator. The way it works gels with me so well. I love how Chaos can change things and surprise me, and how well it supports random events. The Game Master's Apprentice Deck - This deck excels when the need fo...